Esports

Paris 2024 co-chairman Tony Estanguet has said he would be open to esports being added to the programme of events for the French capital’s staging of the summer Olympic Games.

Esports is expected to have an audience of almost 200 million viewers in just two years' time, but, as Richard Clarke suggests, the sector faces a number of significant hurdles if it is to fulfil its potential.

US video game developer Activision Blizzard has announced the sale of the first seven franchises for its new Overwatch League, with high-profile sports executives Robert Kraft and Jeff Wilpon among the owners of the new teams, which will be based in the US, China and South Korea.

Gamification may no longer be the next big thing, but it still offers rights-holders the chance to build their brand, increase engagement and even improve standards. Andy Fry speaks to organisations that are getting it right.

Moritz Maurer, head of esports at Genius Sports, believes data and integrity will be at the heart of esports’ irresistible rise.

Riot Games, which publishes League of Legends, has unveiled a new franchise model for the esports North American League of Legends Championship Series.

AFL Aussie rules football team the Adelaide Crows has reached an agreement to acquire a professional esports franchise, in a move that the club said sets a first for Australian mainstream sport.

The MotoGP motorcycling championship has announced the launch of an esports series, which will debut this year ahead of a full roll-out in 2018.

As endemic and non-endemic brands rush into partnerships with esports properties, they need to ensure they don’t infringe publisher intellectual property rights. Reed Smith LLP counsel Christopher Hoffman and associate Michael Strauss explain the dangers.

As Pay TV broadcasters suffer significant drops in viewing figures, the need for rights holders and broadcasters to prevent location piracy is more pertinent than ever says David Briggs, chairman and co-founder, GeoGuard.

McLaren has launched a new esports competition that will give gamers the chance to serve as an official simulator driver for the Formula One motor-racing team.

North American basketball league the NBA has confirmed the 17 teams that will participate in the NBA 2K eLeague, its new esports competition.

Nick Allen is vice-president of esports at Twitch, the leading social video platform and community for gamers and video game culture. Here he explains the appeal of the platform and how it monetises streamer content.

The AFL is set to become the latest major sports organisation to enter into the esports sector, with the Aussie rules football league planning on launching a new tournament later this year.

The International University Sports Federation (FISU) has signed a Memorandum of Understanding with the International e-Sports Federation (IeSF) in a move designed to promote esports within the youth sports sector.

The Olympic Council of Asia (OCA) has entered into a strategic partnership with the Alisports division of Chinese e-commerce giant Alibaba that will lead to esports featuring as a medal competition at the 2022 edition of its showpiece multi-sport event, the Asian Games.

Allied Esports and Esports Arena have announced that they are to establish a new dedicated esports venue in Las Vegas, Nevada, in the US.

Sports data and technology company Genius Sports has entered into a partnership with esports organisation FaceIt in a move designed to increase fan engagement in, and safeguard the integrity of, the latter’s Esports Championship Series (ECS).