The newly-formed World Touring Car Cup (WTCR) has launched an esports competition to coincide with its inaugural season.
The WTCR was formed in November through a licensing agreement between the World Touring Car Championship (WTCC) and TCR Series, and has since been ratified by the International Automobile Federation’s (FIA) World Motor Sport Council.
Esports WTCR will run alongside the WTCR under the management of Eurosport Events, RaceRoom and Sector3 Studios, which also worked together on the eSports WTCC online championship in 2017.
Over 80 drivers will compete for a share of a €25,000 ($30,700) prize fund and all events will be streamed online. Spectators can also watch on-site for free.
The launch event will take place alongside the WTCR meeting at the Nürburgring in Nürburg, Germany, over the weekend of May 10-12. Qualifiers will be staged at the circuit’s ring°arena from May 10-11, with the main races set for May 12.
François Ribeiro, head of Eurosport Events, promoter for the WTCR, said: “Esports is just booming in every sport so I am delighted we have prolonged our agreement with our long-term partner RaceRoom Racing Experience. With seven brands taking part in the WTCR there’s a lot of work being done behind the scenes to get all the cars ready.
“Following the Nürburgring launch event Esports WTCR OSCARO will start in the summer when all cars, drivers and tracks will be available. Then Esports WTCR OSCARO will run almost in parallel with the real WTCR and we’re expecting a very exciting championship.”